Joseph Oliver for helping with the alpha system workflow.įloatharr for extensive bug testing. Michael Kinsey for extensive testing and workflow advice. Get in touch with me using the contact info at the bottom of this page. I have a feature idea, where do I go to request this new feature? It should still work in higher or lower versions of the latest release's prescribed version it was built on since the API doesn't often see compatibility breaking changes, but compatibility is never guaranteed. GrabDoc will only ever support stable full release branches of Blender. Will you ever support pre-release versions of Blender? The licensing is clear that further support is not required, but I will say that I personally hold myself up to patching any and all preexisting full releases of the add-on for bugs or unintended results on the Blender version it was initially built on. FAQ How long do you intend to support this project? Additionally you can 'refresh' the Marmoset scene after making changes to your meshes within Blender, no need to reopen Marmoset every time. Since GrabDoc is limited by the capabilities of Blender, there is an option for those interested in getting the highest quality results a one-click Marmoset Toolbag export & bake option. You can build Normal stamps for use in any program! Bridge to Marmoset Toolbag 3 & 4 (PRO VERSION ONLY) Cycles Baking (Normals, Metalness, Roughness, Albedo)įor select maps you can bake using Cycles when utilizing Cycles-specific shader nodes! Normal Stamps Creation Fast, Low File-Size Baking Bakes are fast, and can even be small with optional lossless compression at the users fingertips. Preview materials such as Normals, Curvature, Ambient Occlusion, Height, Alpha, Material ID, Metalness, Roughness, and Albedo live at the single press of a button.
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